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The Observer's avatar

I would say that the physical engineering disciplines are also subject to surprising interdependencies, especially in mechanical constructs with hundreds of thousands or millions of parts. Most of these are not discovered until physical prototypes are actually being tested.

Makes me wonder how much software issues are just due to rapidly changing development and software environments in general? It's not like physical reality gets a patch every year that introduces new bugs in working machines or makes some old types of mechanisms non-functional.

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Rohit Krishnan's avatar

Definitely part of it I think, the environment itself changes quite a bit.

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